Image by www.bioware.com
Image by www.bioware.com

There’s a reason I name the Dragon Age series at the absolute top of my All-Time Favorite Video Games list. The games are beautifully rendered—the visual development having grown more and more sophisticated from Dragon Age: Origins, the first game of the series, all the way to the newest installment, Dragon Age: Inquisiton. More importantly, the plots and storylines are some of the greatest that I’ve ever experienced in my sixteen year infatuation with the video game world.

Unlike “Jaws of Hakkon,” the first single-player DLC to be released for Inquisition, “Trespasser” delivers exactly everything that I’ve been waiting for since finishing my first playthrough about a month after the game’s release in 2014. While “The Descent” made up for the blunder that was “Jaws of Hakkon” (the add-on features a measly two hours, at most, of extra play and, in my opinion, a disappointing story structure) “Trespasser” far surpasses any DLC previously released for the game. Where “Descent” was ripe with loot, schematics, awesome boss fights and “interesting enough” story, “Trespasser” is purely story-driven, with a few rare items thrown in for good measure.

Talking too in-depth about the DLC is one major spoiler, but if you’ve been anywhere near the Dragon Age fandom as near as a few hours after the launch like I was, innocently scrolling through Tumblr before my DLC had the chance to download, then chances are you’ve been spoiled already. But I’ll save you any further ruination, and implore you to take my word for it that “Trespasser” will restore any faith you may have lost if you were one of the plentiful players that abandoned hope for the game at the launch of “Jaws of Hakkon.”

In the official trailer for the DLC, we see our Inquisitor back at the Orlesian Court being yo-yo’d again between the politics of the Orlesians, the Fereldans, and the Inquisition itself, watching as every major choice you’ve made throughout the game gets thrown into play, such as who you’ve supported to be the new Divine, and even choices as seemingly-minor as how Cole himself is doing, had you chosen for him to take the path of the Spirit or for him to become more like a human.

As always, though, there is another problem just below the surface, and this is hinted at in the trailer with the battles between the Qunari and the Inquisitor, passing through Eluvian after Eluvian, and a lingering question. Since two years have passed after the death of Corypheus, the Inquistion’s job is now all but done. So, will the Inquistion remain, or will it be dismantled by the hands of those who now fear it?

All-in-all, I’m extremely pleased with the DLC, and look forward to the rumor mills spouting out theories of the contents of Dragon Age 4, which has yet to be officially announced, but is severely hinted at by the end of “Trespasser.” The Dragon Age games have always been games crafted by choice, where the player literally shapes their gameplay every step of the way. In Dragon Age Keep, these choices don’t stay within one game, but stretch across your entire Dragon Age experience—your siding with Anders in Dragon Age 2 could very well follow you into Dragon Age: Inquisition. I expect that same feature to extend into the next installment of the series. That being said, when faced with the question of what will happen to your Inquisition… Choose wisely. I hope I did.